| enable | EventInertia | |
| EventInertia() | EventInertia | |
| Init(int _numButton) | EventInertia | |
| OnInertia(Timer *timer) | EventInertia | |
| operator=(EventInertia &src) | EventInertia | |
| Start(int _face, Point2D< double > _vectorInertia) | EventInertia | |
| Stop() | EventInertia | |
| SwitchButton() | EventInertia |
1.3.6