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Point3D< T > Member List

This is the complete list of members for Point3D< T >, including all inherited members.
Add(T _x, T _y, T _z)Point3D< T >
glRasterPos()Point3D< T > [inline]
glRotated(double ratio)Point3D< T >
glRotated()Point3D< T >
glScale()Point3D< T > [inline]
glTranslated(double ratio)Point3D< T >
glTranslated()Point3D< T >
IsEqual(T _x, T _y, T _z)Point3D< T > [inline]
IsNotNull()Point3D< T > [inline]
IsOnTriangle(Point3D< T > &a, Point3D< T > &b, Point3D< T > &c)Point3D< T >
operator+=(Point3D< T > &src)Point3D< T >
operator/=(double divide)Point3D< T >
operator=(Point3D< T > &src)Point3D< T >
operator=(Point2D< T > &src)Point3D< T >
operator==(Point3D< T > &src)Point3D< T > [inline]
Point3D()Point3D< T > [inline]
Point3D(T _x, T _y, T _z)Point3D< T > [inline]
Power()Point3D< T > [inline]
QuaternionRotate(Point3D< T > &rotate)Point3D< T >
Set(T _x, T _y, T _z=0)Point3D< T > [inline]
xPoint3D< T >
yPoint3D< T >
zPoint3D< T >
Zero()Point3D< T > [inline]

Generated on Fri Aug 20 19:21:31 2004 for 3d Controls by doxygen 1.3.6