antiAliasingQuality | ControlEngine | |
ApplyScaleView() | ControlEngine | |
aspect | ControlEngine | |
boxLights | ControlEngine | |
ComputeRealZ(double logicZ) | ControlEngine | |
ControlEngine() | ControlEngine | |
cpuLimit | ControlEngine | |
cursor | ControlEngine | |
depth | ControlEngine | |
Draw() | ControlEngine | |
Draw2DText(int xCenter, int yCenter, int x, int y, char *text, Color *color=NULL) | ControlEngine | |
DrawBackGround() | ControlEngine | |
DrawCursor(Point2D< int > pos, Color color, BOOL isDrawInertia) | ControlEngine | |
DrawCursors() | ControlEngine | |
DrawFPS() | ControlEngine | |
DrawLight() | ControlEngine | |
DrawOrigineRepere() | ControlEngine | |
DrawScene(BOOL isPicking) | ControlEngine | |
dxWin | ControlEngine | |
dyWin | ControlEngine | |
enableAntiAliasing | ControlEngine | |
enableBackGround | ControlEngine | |
enableCursor | ControlEngine | |
enableDelta | ControlEngine | |
enableFPS | ControlEngine | |
enableInertia | ControlEngine | |
enableLightView | ControlEngine | |
enablePicking | ControlEngine | |
enableRepere | ControlEngine | |
enableViewInertia | ControlEngine | |
EndFont() | ControlEngine | |
eventInertia | ControlEngine | |
fog | ControlEngine | |
fontBitmap | ControlEngine | |
fontExtrude | ControlEngine | |
fontOutline | ControlEngine | |
fontPixmap | ControlEngine | |
fontPolygon | ControlEngine | |
fontTexture | ControlEngine | |
GiveFPS() | ControlEngine | |
hInst | ControlEngine | |
InitFont() | ControlEngine | |
InitLights() | ControlEngine | |
InitMonitor() | ControlEngine | |
InitTextures() | ControlEngine | |
InitViewPort(int deltaX, int deltaY) | ControlEngine | |
key | ControlEngine | |
lights | ControlEngine | |
lightsMove | ControlEngine | |
Loop() | ControlEngine | |
MajLights() | ControlEngine | |
masterContainer | ControlEngine | |
modelMatrix | ControlEngine | |
monitor | ControlEngine | |
OnRefresh(Timer *timer) | ControlEngine | |
Peek() | ControlEngine | |
pickingCursor | ControlEngine | |
pickingInertia | ControlEngine | |
polygonMode | ControlEngine | |
Pop() | ControlEngine | |
primitive | ControlEngine | |
Proc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) | ControlEngine | |
ProjectObjectToWindow(Point3D< GLdouble > &objectPos, Point3D< GLdouble > *windowPos) | ControlEngine | |
ProjectObjectToWindow(GLdouble objectPosX, GLdouble objectPosY, GLdouble objectPosZ, GLdouble *windowPosX, GLdouble *windowPosY, GLdouble *windowPosZ) | ControlEngine | |
ProjectWindowToObject(Point3D< GLdouble > &windowPos, Point3D< GLdouble > *objectPos) | ControlEngine | |
ProjectWindowToObject(GLdouble windowPosX, GLdouble windowPosY, GLdouble windowPosZ, GLdouble *objectPosX, GLdouble *objectPosY, GLdouble *objectPosZ) | ControlEngine | |
projMatrix | ControlEngine | |
Push(Control *control) | ControlEngine | |
Refresh(BOOL setSize) | ControlEngine | |
refreshTime | ControlEngine | |
RegionAdd(double x, double y) | ControlEngine | |
RegionGet(double x, double y, Point3D< double > *pt) | ControlEngine | |
screenConfig | ControlEngine | |
screenMain | ControlEngine | |
ScreenShot(TypeScreenShot type) | ControlEngine | |
screenSystray | ControlEngine | |
SetPerspective(float xJitter, float yJiiter) | ControlEngine | |
SetTimerRefresh(int value) | ControlEngine | |
Setup(int deltaX, int deltaY) | ControlEngine | |
Start(HINSTANCE hInstance) | ControlEngine | |
Stop() | ControlEngine | |
taskWindow | ControlEngine | |
texture | ControlEngine | |
timerRefresh | ControlEngine | |
tipFPS | ControlEngine | |
trash | ControlEngine | |
univers | ControlEngine | |
usingInertia | ControlEngine | |
viewPort | ControlEngine | |
~ControlEngine() | ControlEngine | |