| antiAliasingQuality | ControlEngine | |
| ApplyScaleView() | ControlEngine | |
| aspect | ControlEngine | |
| boxLights | ControlEngine | |
| ComputeRealZ(double logicZ) | ControlEngine | |
| ControlEngine() | ControlEngine | |
| cpuLimit | ControlEngine | |
| cursor | ControlEngine | |
| depth | ControlEngine | |
| Draw() | ControlEngine | |
| Draw2DText(int xCenter, int yCenter, int x, int y, char *text, Color *color=NULL) | ControlEngine | |
| DrawBackGround() | ControlEngine | |
| DrawCursor(Point2D< int > pos, Color color, BOOL isDrawInertia) | ControlEngine | |
| DrawCursors() | ControlEngine | |
| DrawFPS() | ControlEngine | |
| DrawLight() | ControlEngine | |
| DrawOrigineRepere() | ControlEngine | |
| DrawScene(BOOL isPicking) | ControlEngine | |
| dxWin | ControlEngine | |
| dyWin | ControlEngine | |
| enableAntiAliasing | ControlEngine | |
| enableBackGround | ControlEngine | |
| enableCursor | ControlEngine | |
| enableDelta | ControlEngine | |
| enableFPS | ControlEngine | |
| enableInertia | ControlEngine | |
| enableLightView | ControlEngine | |
| enablePicking | ControlEngine | |
| enableRepere | ControlEngine | |
| enableViewInertia | ControlEngine | |
| EndFont() | ControlEngine | |
| eventInertia | ControlEngine | |
| fog | ControlEngine | |
| fontBitmap | ControlEngine | |
| fontExtrude | ControlEngine | |
| fontOutline | ControlEngine | |
| fontPixmap | ControlEngine | |
| fontPolygon | ControlEngine | |
| fontTexture | ControlEngine | |
| GiveFPS() | ControlEngine | |
| hInst | ControlEngine | |
| InitFont() | ControlEngine | |
| InitLights() | ControlEngine | |
| InitMonitor() | ControlEngine | |
| InitTextures() | ControlEngine | |
| InitViewPort(int deltaX, int deltaY) | ControlEngine | |
| key | ControlEngine | |
| lights | ControlEngine | |
| lightsMove | ControlEngine | |
| Loop() | ControlEngine | |
| MajLights() | ControlEngine | |
| masterContainer | ControlEngine | |
| modelMatrix | ControlEngine | |
| monitor | ControlEngine | |
| OnRefresh(Timer *timer) | ControlEngine | |
| Peek() | ControlEngine | |
| pickingCursor | ControlEngine | |
| pickingInertia | ControlEngine | |
| polygonMode | ControlEngine | |
| Pop() | ControlEngine | |
| primitive | ControlEngine | |
| Proc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) | ControlEngine | |
| ProjectObjectToWindow(Point3D< GLdouble > &objectPos, Point3D< GLdouble > *windowPos) | ControlEngine | |
| ProjectObjectToWindow(GLdouble objectPosX, GLdouble objectPosY, GLdouble objectPosZ, GLdouble *windowPosX, GLdouble *windowPosY, GLdouble *windowPosZ) | ControlEngine | |
| ProjectWindowToObject(Point3D< GLdouble > &windowPos, Point3D< GLdouble > *objectPos) | ControlEngine | |
| ProjectWindowToObject(GLdouble windowPosX, GLdouble windowPosY, GLdouble windowPosZ, GLdouble *objectPosX, GLdouble *objectPosY, GLdouble *objectPosZ) | ControlEngine | |
| projMatrix | ControlEngine | |
| Push(Control *control) | ControlEngine | |
| Refresh(BOOL setSize) | ControlEngine | |
| refreshTime | ControlEngine | |
| RegionAdd(double x, double y) | ControlEngine | |
| RegionGet(double x, double y, Point3D< double > *pt) | ControlEngine | |
| screenConfig | ControlEngine | |
| screenMain | ControlEngine | |
| ScreenShot(TypeScreenShot type) | ControlEngine | |
| screenSystray | ControlEngine | |
| SetPerspective(float xJitter, float yJiiter) | ControlEngine | |
| SetTimerRefresh(int value) | ControlEngine | |
| Setup(int deltaX, int deltaY) | ControlEngine | |
| Start(HINSTANCE hInstance) | ControlEngine | |
| Stop() | ControlEngine | |
| taskWindow | ControlEngine | |
| texture | ControlEngine | |
| timerRefresh | ControlEngine | |
| tipFPS | ControlEngine | |
| trash | ControlEngine | |
| univers | ControlEngine | |
| usingInertia | ControlEngine | |
| viewPort | ControlEngine | |
| ~ControlEngine() | ControlEngine | |