00001 /* ************************************************************************************* 00002 Writer: Sebastien Bloc 00003 Copyright: 2003-2004 00004 eMail: sebastien.bloc@free.fr 00005 URL: http://mignonsoft.free.fr 00006 00007 This program is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU General Public License 00009 as published by the Free Software Foundation; either version 2 00010 of the License, or (at your option) any later version. 00011 00012 This program is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 GNU General Public License for more details. 00016 http://www.gnu.org/copyleft/gpl.html 00017 ************************************************************************************* 00018 Ex.: 00019 Button *btnOk = new Button; 00020 btnOk->SetText("Ok"); 00021 btnOk->debugInfo="btnOk"; 00022 btnOk->onClick.Link(OnButtonOk); 00023 00024 TextBox *txtInfo = new TextBox; 00025 txtInfo->SetText("Hello Word !!"); 00026 txtInfo->debugInfo="txtInfo"; 00027 txtInfo->onMouse.leftBtn.up.Link(OnTextClick); 00028 00029 window.client+=txtInfo; 00030 window.client+=btnOk; 00031 ******************************************************************************** */ 00032 00033 #include "3d.h" 00034 #include "input.h" 00035 #include "controlEngine.h" 00036 #include "container.h" 00037 #include "mylist.h" 00038 00039 extern ControlEngine ce; 00040 00041 void Container::Create(double depth) 00042 { 00043 SetParent(); 00044 faceNode = ce.primitive.AddBox(name,id,depth,FALSE); 00045 faceNode->elem->material.SetDS(.75,.75,.75); 00046 /* 00047 ce.primitive.Push(FACE_FRONT); 00048 for (controls=0;controls.More();controls++) 00049 { 00050 Control *control=controls.GetElem(); 00051 control->Create(); 00052 } 00053 ce.primitive.Pop(); 00054 */ 00055 } 00056 00057 // ******************************************************************************** 00058 00059 Container::Container() 00060 { 00061 name="Container"; 00062 } 00063 00064 Container::~Container() 00065 { 00066 } 00067 00068 // ******************************************************************************** 00069 00070 void Container::ToString(MyString &str) 00071 { 00072 str.AddFormat("name: %s",name); 00073 }