#include "3d.h"
#include "texture.h"
#include "curve.h"
#include "material.h"
#include "layout.h"
#include "text3d.h"
Go to the source code of this file.
Classes | |
class | Face |
Une face est la brique de base de l'affichage 3D. More... | |
Typedefs | |
typedef Layout< GLdouble > | LayoutDouble |
typedef MyTreeNode< Face > | FaceNode |
Definition in file face.h.
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