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material.h File Reference

Gestion des materiaux (couleur,type etc ...). More...

#include "3d.h"
#include "color.h"
#include "variable.h"
#include "mystring.h"
#include "recorder.h"

Go to the source code of this file.

Classes

struct  AsMaterial
 element de materials More...

class  Material
 Gestion du materiel (notion OpenGL). More...


Defines

#define NB_MATERIAL   24

Enumerations

enum  TypeMaterial {
  mat_brass = 0, mat_bronze, mat_polished_bronze, mat_chrome,
  mat_copper, mat_polished_copper, mat_gold, mat_polished_gold,
  mat_pewter, mat_silver, mat_polished_silver, mat_emerald,
  mat_jade, mat_obsidian, mat_pearl, mat_ruby,
  mat_turquoise, mat_black_plastic, mat_black_rubber, mat_cyan_rubber,
  mat_green_rubber, mat_red_rubber, mat_white_rubber, mat_yellow_rubber
}
 type de materials, pour la methode "As" More...


Detailed Description

Gestion des materiaux (couleur,type etc ...).

Definition in file material.h.


Define Documentation

#define NB_MATERIAL   24
 

Definition at line 43 of file material.h.

Referenced by Material::As(), and Tutorial::LayoutDemo::ConfigTreeButton().


Enumeration Type Documentation

enum TypeMaterial
 

type de materials, pour la methode "As"

Enumeration values:
mat_brass 
mat_bronze 
mat_polished_bronze 
mat_chrome 
mat_copper 
mat_polished_copper 
mat_gold 
mat_polished_gold 
mat_pewter 
mat_silver 
mat_polished_silver 
mat_emerald 
mat_jade 
mat_obsidian 
mat_pearl 
mat_ruby 
mat_turquoise 
mat_black_plastic 
mat_black_rubber 
mat_cyan_rubber 
mat_green_rubber 
mat_red_rubber 
mat_white_rubber 
mat_yellow_rubber 

Definition at line 45 of file material.h.

Referenced by Tutorial::LayoutDemo::ConfigTreeButton().


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