#include <material.h>
Membres publics | |
Material () | |
void | Zero () |
void | operator= (Material &source) |
void | SetDS (float *source) |
void | SetDS (float r, float g, float b, float a=0) |
void | SetNull () |
void | SetFull (BOOL includeEmission=FALSE) |
void | Use () |
Attributs Publics | |
int | typeFace |
Color | ambient |
Color | diffuse |
Color | specular |
Color | emission |
Enabling< GLint > | shiness |
Parametres:
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