#include <color.h>
Public Member Functions | |
| Color () | |
| Color (float r, float g, float b, float a) | |
| Color (float rgba) | |
| void | Zero () | 
| void | operator= (Color &source) | 
| void | operator= (float *source) | 
| void | SetNull () | 
| void | SetFull () | 
| void | Set (float _r, float _g, float _b) | 
| void | Set (float _r, float _g, float _b, float _a) | 
| operator float * () const | |
| void | ToString (MyString &text) | 
Public Attributes | |
| BOOL | isEnable | 
Definition at line 40 of file color.h.
      
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 Definition at line 22 of file color.cpp. References Zero().  | 
  
      
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 Definition at line 27 of file color.cpp. References Set().  | 
  
      
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 Definition at line 89 of file color.cpp. References value.  | 
  
      
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 Definition at line 53 of file color.cpp. References isEnable.  | 
  
      
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 Definition at line 80 of file color.cpp. References isEnable.  | 
  
      
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 Definition at line 72 of file color.cpp. References isEnable. Referenced by Color(), ControlEngine::ControlEngine(), ControlEngine::DrawBackGround(), ControlEngine::DrawCursors(), Object3D::DrawRepere(), Cursor::DrawRepere(), Object3D::DrawVector(), Cursor::DrawVector(), Fog::Fog(), Material::SetDS(), SetFull(), and SetNull().  | 
  
      
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 Definition at line 67 of file color.cpp. References Set(). Referenced by ControlEngine::Draw2DText(), ControlEngine::DrawCursors(), and Material::SetFull().  | 
  
      
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 Definition at line 62 of file color.cpp. References Set(). Referenced by Object3D::DrawArrow(), Cursor::DrawArrow(), ControlEngine::DrawBackGround(), Object3D::DrawRepere(), Cursor::DrawRepere(), Material::SetDS(), and Material::SetNull().  | 
  
      
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 Definition at line 93 of file color.cpp. References isEnable. Referenced by ValueEditors::MakeElemFaceStruct(), ValueEditors::MakeLightsStruct(), and ValueEditors::MakeRenderStruct().  | 
  
      
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 Definition at line 35 of file color.cpp. References isEnable. Referenced by Color(), Texture::Zero(), and Material::Zero().  | 
  
      
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 Definition at line 51 of file color.h. Referenced by ValueEditors::MakeElemFaceStruct(), ValueEditors::MakeLightsStruct(), ValueEditors::MakeRenderStruct(), operator=(), and Material::SetAlpha().  | 
  
      
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 Definition at line 50 of file color.h. Referenced by ValueEditors::MakeElemFaceStruct(), ValueEditors::MakeLightsStruct(), ValueEditors::MakeRenderStruct(), operator=(), and ControlEngine::ScreenShot().  | 
  
      
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 Definition at line 49 of file color.h. Referenced by ValueEditors::MakeElemFaceStruct(), ValueEditors::MakeLightsStruct(), ValueEditors::MakeRenderStruct(), operator=(), and ControlEngine::ScreenShot().  | 
  
      
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 Definition at line 54 of file color.h. Referenced by Texture::Config(), ValueEditors::MakeElemFaceStruct(), ValueEditors::MakeLightsStruct(), ValueEditors::MakeRenderStruct(), operator=(), Set(), ToString(), Material::Use(), Light::Use(), and Zero().  | 
  
      
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 Definition at line 48 of file color.h. Referenced by ValueEditors::MakeElemFaceStruct(), ValueEditors::MakeLightsStruct(), ValueEditors::MakeRenderStruct(), operator=(), and ControlEngine::ScreenShot().  | 
  
      
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1.3.6