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button.h

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00001 /* ***********************************************************************************
00002         Writer:         Sebastien Bloc
00003         Copyright:      2004
00004         eMail:          sebastien.bloc@free.fr
00005         URL:            http://mignonsoft.free.fr
00006         
00007         This program is free software; you can redistribute it and/or
00008         modify it under the terms of the GNU General Public License
00009         as published by the Free Software Foundation; either version 2
00010         of the License, or (at your option) any later version.
00011 
00012         This program is distributed in the hope that it will be useful,
00013         but WITHOUT ANY WARRANTY; without even the implied warranty of
00014         MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015         GNU General Public License for more details.
00016         http://www.gnu.org/copyleft/gpl.html
00017 *********************************************************************************** */
00018 
00023 #ifndef INCLUDE_BUTTON_H
00024 #define INCLUDE_BUTTON_H
00025 
00026 #include "control.h"
00027 
00028 [event_source(native)]
00029 class EventButton
00030 {
00031 public:
00032         __event void Click();
00033 };
00034 
00039 [event_receiver(native)]
00040 class Button : public Control
00041 {
00042 public:
00043         // varaible membre
00044         MyString caption;
00045         double deltaZ_max,deltaZ_min;
00046         double timeOut;
00047         BOOL isPushed;
00048         Texture *texture;
00049         Material materialOnUp;
00050         Material materialOnDown;
00051         
00052         // evenements
00053         EventButton onButton;
00054         Timer timerPushDown;
00055 
00056         Button();
00057         ~Button();
00058 
00059         virtual void Create() { Create(DEFAULT_DELTAZ_MAX_BUTTON); } // Createur pour container
00060         void Create(double deltaZ);
00061         void operator=(char *newCaption);
00062         void SetText(char *newCaption);
00063         void ToString(MyString &str);
00064         void PushUp();
00065         void MajTexture();
00066 
00067         void OnPushDown(StateMouse *mouse,int face);
00068         void OnPushUp(StateMouse *mouse,int face);
00069         void OnTimerPushDown(Timer *timer);
00070         void OnOverOut(Control *newControl,int face);
00071 };
00072 
00073 #endif

Généré le Thu Apr 8 18:52:12 2004 pour 3D Controls par doxygen 1.3.6